#Twisted Shootout
#Copyright (C) 2007 Han Dao
#
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU General Public License as published by
#the Free Software Foundation, either version 3 of the License, or
#(at your option) any later version.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU General Public License
#along with this program.  If not, see <http://www.gnu.org/licenses/>.

#You can contact the author at wikipediankiba@gmail.com

import pygame
import data
import graphic

class EditNav:
	def __init__(self):
		self.sprites =  pygame.sprite.RenderPlain()
		self.data = data.read
	def activate(self):
		self.navdraw()
		self.sprites.add(self.left,self.right,self.down,self.up)
	def navdraw(self):
		left = self.data.load("left",True)
		self.left = graphic.Graphic(left)
		self.left.rect.x = 800
		right = self.data.load("right",True)
		self.right = graphic.Graphic(right)
		self.right.rect.x = 900
		down = self.data.load("down",True)
		self.down = graphic.Graphic(down)
		self.down.rect.x = 800
		self.down.rect.y = 70
		up = self.data.load("up",True)
		self.up = graphic.Graphic(up)
		self.up.rect.x = 900
		self.up.rect.y = 70